SKYWORLD: “Under the Sky” - HDR progress render.
Fantastic, faster results thanks to memory upgrades to my mobile workstation. Next up, vegetation and custom ground texture(s).
Presenting the giant basilisk for Amanda & the Guardian.
[ Look Development and Direction ]
Initial modeling by Frank Colbert | Based on concept designs by Chris Pedersen
Rigging and Textures coming up shortly.
SKYWORLD: “Under the Sky” - first look render!
Featuring the light towers and the bioluminescent giant flying stingray.
View the previsualization preview here.
Skyworld: “Under the Sky” - Previsualization Preview… it’s almost ready!
“Under the Sky” is an upcoming stereoscopic 3D / visual effects concept presentation.
Video uses excerpt of “Run” by Katharine McPhee. No copyright infringement intended.
Creature development animation preview: stingray
It’s almost ready to return to Skyworld - just a few more rock formations, mushroom varieties, and floating jellyfish…
This time we go “under the sky!”
Preview of Under the Sky - an upcoming stereoscopic visual effects concept presentation.
With every relevant area proxied, it’s now simulation-ready!
PS. Ignore the sail and flag textures, those are temp.
New renders from Skyworld 2.0 scene of the ship + skyrays. Environment with Vue spectral clouds with some custom Maya lighting setups and FG. Simulations and animation coming shortly!
One of my early-development projects - a low-resolution, architectural 3D church model.
No textures, camera move slowed down by 80%
*If your video playback lags, lower the Youtube video resolution.
Even more new updates/previews of the SS North Star. Too many distractions during the holiday season, expect lighting and dynamics to be done after the new year! :)